Design of Consistency Buffer to Solve Consistency Problem for 3D Parallel Rasterizer on a Single Chip

3차원 병렬 렌더링 프로세서의 일관성 유지를 위한 일관성 버퍼의 설계

  • Published : 2001.06.01

Abstract

3D parallel rasterizer on a single chip for high performance generates consistency problem. To solve this problem, 3D parallel rasterizer with consistency buffer Os proposed. This can simultaneously process a plurality of Primitives. Experimental results show 1.1-2.0x speedups using a simple model. This method can achieve high performance and cost effectiveness.

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