Pose Recognition of Soccer Players for Three Dimensional Animation

방송 축구 영상으로부터 3차원 애니메이션 변환을 위한 축구 선수 동작 인식

  • 장원철 (연세대학교 전기·전자공학과 컴퓨터 비젼 연구실) ;
  • 남시욱 (연세대학교 전기·전자공학과 컴퓨터 비젼 연구실) ;
  • 김재희 (연세대학교 전기·전자공학과 컴퓨터 비젼 연구실)
  • Published : 2000.11.01

Abstract

To create a more realistic soccer game derived from TV images, we are developing an image synthesis system that generates 3D image sequence from TV images. We propose the method for the team and the pose recognition of players in TV images. The representation includes camera calibration method, team recognition method and pose recognition method. To find the location of a player on the field, a field model is constructed and a player's field position is transformed by 4-feature points. To recognize the team information of players, we compute RGB mean values and standard deviations of a player in TV images. Finally, to recognize pose of a player, this system computes the velocity and the ratio of player(height/width). Experimental results are included to evaluate the performance of the team and the pose recognition.

Keywords