대한전기학회:학술대회논문집 (Proceedings of the KIEE Conference)
- 대한전기학회 1997년도 추계학술대회 논문집 학회본부
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- Pages.402-404
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- 1997
Hit-Test Unit을 이용한 Ray Tracing의 구현
Implementation of Ray Tracing using Hit-Test Unit
초록
The synthesis of the 3D images is the most important part of the virtual reality. The ray tracing is the best method for reality in the 3D graphics. But the ray tracing requires long computation time for the synthesis of the 3D images. So, we implements the ray tracing with software and hardware. Specially we designs the hit-test unit with FPGA tool for the ray-tracing.
키워드