Graphical Video Representation for Scalability

  • Published : 1996.06.01

Abstract

This paper proposes a new concept in video called Graphical Video. Graphical Video is a content-based and scalable video representation. A video consists of several elements such as moving images, still images, graphics, characters and charts. All of these elements can be represented graphically except moving images. It is desirable to transform these moving images graphical elements so that they can be treated in the same way as other graphical elements. To achieve this, we propose a new graphical representation of moving images using spatio-temporal clusters, which consist of texture and contours. The texture is described by three-dimensional fractal coefficients, while the contours are described by polygons. We propose a method that gives domain pool location and size as a means to describe cluster texture within or near a region of clusters. Results of an experiment on texture quality confirm that the method provides sufficiently high SNR as compared to that in the original three-dimensional fractal approximation.

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